Goal - Keep the beanstalk alive by collecting water droplets

!HEADS UP!
WebGl version seem to work fine but since you're building a huge beanstalk, we can say that it's a performance heavy game. So PC version is advised.

KNOWN BUGS
After a restart(sadly we restart the scene after tutorial so it's broken right away) you cannot lose a game. You need to restart the application again :|

Controls:

WASD - Move
Space- Jump / Double Jump
Left Click - Throw selected item
Shift - Glide
Tab - Upgrade menu

GAMEPLAY



Collect water droplets to heal your beanstalk and grow it.



Collect seeds to grow your own leaves, mushrooms, vines and flowers.

Beware of crows! They can kidnap you.
 They are scared of active checkpoint flowers.
You can also throw seeds to eliminate them.

Corrupted leaves make your beanstalk sick. Every 10 seconds, they damage your beanstalk.

Step on them to remove them from your life!



Made for the GMTK Game Jam 2024 around the theme "Built to Scale"

Download

Download
Agrognome_1.2.zip 68 MB

Comments

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Poot to double jump is too good.

This is a fun one. i think it's pretty well made.

Creativity:

I really like this interpretation of the theme, (and not because its similar to mine :)). Having a gnome grow a beanstalk is a unique and fun take. I really liked the design of the game, but i didn't seem to get a single seed after the start? Also i know it's mentioned but performance issues on webgl after about 4 minutes. I really liked the amount of content in this game though!

Art:

The models are great and the game for a 4 day jam looks amazing (even 3d!!!) I really like the UI, it's clean and smooth and reads nice, props to that! I didn't really like the way the beanstalk

Sound design:

Really nice main theme, i reallly liked it and it fits the game. The game has full sound effects and they also fit the game, I really liked the sound design!

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Overall amazing entry for a gamejam submission. Great Job!

I like the style of this, but I couldn’t make the first double jump work, or rather the double jump didn’t seem to add much extra height.

(I played the web version)